Hello and happy almost-new year, in this last video of 2018 we're taking an earlier lesson of vertex painting and expanding upon it to include height map blending and I also remember to include normal mapping too, so that's good. We also take a look at world space UV's to make your tiling worries disappear, and show off a little free plugin called PolyBrush as a bit of inspiration for creating more interesting level design. Hope this tutorial helps, as always let me know if you have any questions or requests. May your 2019 be filled with amazing game art. ♥ Subscribe: tinyurl.com/y7hdjg38 ● Previous Vertex Painting Tutorial: youtu.be/bA9BXvYfaB0