Oculus Quest Hand Tracking is used in this video to capture pinch gestures and drawing upon detection of gestures, we also go through a new color selector feature where I demonstrate how to enable capsule physics and how to configure the game objects to detect collisions with hand physics. Be sure to watch the previous video at: www.youtube.com/watch?v=DFijT_S6FpM Recommended Unity Asset For Today: UMotion Pro - Animation Editor assetstore.unity.com/packages/tools/animation/umotion-pro-animation-editor-95991?aid=1101l7LXo *** Support me by Subscribing to the channel as it will help me in bringing a lot more content *** bit.ly/2NmnFMu Support me in Patreon so I can keep doing stuff like this for free! www.patreon.com/dilmerv Get realtime indie development tips from me in Twitter www.twitter.com/dilmerv Subscribe to my indie development videos & game releases newsletter www.dilmergames.com Blog about Indie development and startup www.dilmergames.com/blog