Want to turn those triangle based meshes into something you can turn into a sculpted body, or solid? Then you'll need to first turn it into a quad mesh. Check out this QUICK TIP to see how to do that using some other tools like Netfabb (www.autodesk.com/products/netfabb/features) or ReCap Photo (www.autodesk.com/products/recap/features). For additional mesh lessons, see here: f360ap.autodesk.com/courses/designing-with-a-mesh ► Get Fusion 360 | autode.sk/11CfIDv SUBSCRIBE | autode.sk/11vxXeD FACEBOOK | autode.sk/19jII5A TWITTER | autode.sk/19jIJXc GET STARTED | autode.sk/2tA5QMg