Follow along with Autodesker Tanner Reid (@TannerSReid) as he goes through the process of designing sculpted faces from an attached canvas. Then use the patch environment to create a solid model from a boundary fill. ► Get Fusion 360 | autode.sk/1ZJbgj6 SUBSCRIBE | autode.sk/11vxXeD FACEBOOK | autode.sk/19jII5A TWITTER | autode.sk/19jIJXc