High levels of teamwork and communication are crucial to success. Built from the ground up in the Unreal Engine 4, Squad pits teams of up to 50 players against each other in white knuckle modern day combined-arms combat scenarios, with both conventional and unconventional forces. The players dictate how the scenarios unfold with base-building and interactive environments, intuitive squad command and management tools and large-scale warfare where strategy and leadership are just as important as a quick trigger finger. www.joinsquad.com for extensive coverage of the last year's worth of development, and jump into our forums to interact directly with the Dev Team. We've been reading and connecting with everyone in the forums for a year, and hope to see you join us in the conversations today.