THE PHYSICS OF VIDEO GAMES

submitted by tdcpepsi on 08/28/17 1

Oxford, July, 2010. We were really lucky to meet NaturalMotion the computer games designers responsible for the Euphoria engine that powers such games as GTA 4 and Red Dead Redemption as well as their first title Back Breaker. Matt, Chris and CEO Torsten Reil talk us through the importance of physics in creating realistic game worlds and enhancing the games playing experience. We see first hand how they can adjust the laws of physics, often with hilarious results! This film has animation created in-house explaining the physics of forces and motion. To find out more about Natural Motion take a look here www.naturalmotion.com If you like this film then take the time to hit the like button and leave a comment! Thanks This was produced for the Institute of Physics as part of their STEM project promoting Physics education for teenagers in the UK. www.iop.org and www.physics.org Filmed on Canon 7D & 550D with Sigma 30mm, Tokina 11-16mm, Canon 18-135mm.

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