Screens & 2D Graphics: Crash Course Computer Science #23

submitted by Huzzaz on 08/10/17 1

Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which sometimes used screens, but typically electronic typewriters or teletypes onto paper. But by the early 1960s a number of technologies were introduced to make screens much more useful from cathode ray tubes and graphics cards to ASCII art and light pens. This era would mark a turning point in computing - computers were no longer just number crunching machines, but potential assistants interactively augmenting human tasks. This was the dawn of graphical user interfaces which we’ll cover more in a few episodes. Pre-order our limited edition Crash Course: Computer Science Floppy Disk Coasters here! store.dftba.com/products/computer-science-coasters Produced in collaboration with PBS Digital Studios: youtube.com/pbsdigitalstudios Want to know more about Carrie Anne? about.me/carrieannephilbin The Latest from PBS Digital Studios: www.youtube.com/playlist?list=PL1mtdjDVOoOqJzeaJAV15Tq0tZ1vKj7ZV Want to find Crash Course elsewhere on the internet? Facebook - www.facebook.com/YouTubeCrash... Twitter - www.twitter.com/TheCrashCourse Tumblr - thecrashcourse.tumblr.com Support Crash Course on Patreon: patreon.com/crashcourse CC Kids: www.youtube.com/crashcoursekids

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