Immersive learning: it's game on!

submitted by KerryJcom on 07/21/16 1

This video explores the educational use of immersive environments and provides case studies from Second LIfe, Quest Atlantis and World of Warcraft. Includes interviews with educators and a student. Produced for Education.au's Immersive Learning Unit. For more information, visit educationau.edu.au/ilu This video is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 2.5 Australia License. creativecommons.org/licenses/by-nc-nd/2.5/au/ Permissions beyond the scope of this license may be available at www.educationau.edu.au Note: While we endeavour to make all of our videos available for re-mixers, this video has copyright music and much of the footage supplied by third parties is copyrighted. Therefore, while you are welcome to display this video in its entirety on a web site or public venue for non-commercial purposes, we cannot provide rights for other purposes. A high resolution version of the video is available for download upon request. Visit educationau.edu.au/jahia/Jahia/home/pid/373 for contact details

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