Halo 4: Tiny Spartan on Infinity (Tutorial)

submitted by thesfc on 12/20/13 1

Click here to skip the initial setup: 0:30 (The setup for this trick is the same for both the "Pilot a Pelican" and "Tiny Pelican" tricks. The execution of the setup is where the tricks differ). This tutorial walks you through the process of shrinking Master Chief down to a bite-size Spartan. Full text tutorial, info, and additional links below! ========== Pilot a Pelican on "Infinity":youtu.be/siibx8hPHbs Tiny Pelican on Infinity: youtu.be/Cra6aZcpOxI ============= Text Tutorial: *You will need 2 Players for this trick. 1. Start "Infinity" at Rally Point: Charlie. 2. Player1 will run down and grab the scorpion, bringing it back up the hill to the location shown in the video. Once parked, P1 should then stand on the turret of the Scorpion, and wait. 3. Player2 should then run down the hill, and progress slightly through the map. After reaching the base of the hill, P2 will round a corner, and move forward until reaching the rock/point shown in the video. *Do not progress beyond this point. Doing so will result in having the restart the setup* 4. Once Player2 reaches this point, they should then draw the Ghosts out toward them, and board the vehicle (making sure to remain far enough way from the loadzone trigger ahead. After P2 has control of the Ghost, they should then kill the Elites to ensure that the vehicle is not boarding by an enemy. 5. After acquiring the Ghost, Player2 should take the vehicle forward, until reaching the point shown in the video. **Do not progress beyond this point. If you trigger Dialogue, you have gone too far, and will need to revert** 6. Once both players are set up (P1 on the Scorpion, P2 in the Ghost just before the dialogue trigger), the players should kill the enemies until the Pelican spawns. 7. After the Pelican spawns, it should fly into the map and lower directly in front of Player1 (if the Scorpion is placed correctly). 8. Player1 should then run and jump toward the rear of the Pelican. They should then be prompted to "Ride" in the Pelican. Do this as soon as possible. **If you do not see the prompt, the Scorpion was placed incorrectly, and you will need to try the setup again** 9. After Player1 is Riding in the Pelican, it will begin to ascend. After it rises, it will turn and fly into a 10 Second Barrier. 10. As the Pelican enters the 10 Second Barrier, Player2 should begin boosting forward and progress through the level until reaching a Loadzone. [As the Pelican begins to fly out of the map, it will shrink, causing the Player riding in the Pelican to shrink as well. The first trigger that P2 will hit is the Dialogue, which will cause the Pelican's AI to deload. The Pelican will begin to drop toward the ground. The second trigger which P2 will hit is the Loadzone, that will deload the Pelican entirely (P1 will be trapped inside of the Pelican until hitting this loadzone)] 11. As Player2 progresses, they should then hit a Loadzone, which will deload the Pelican. At this time, Player1 will either fall to the ground, or teleport to the Loadzone that P2 crossed (depending on location). 12. Player1 should now be a Tiny Spartan! Notes: *Player1 will remain tiny until dying. P1 will respawn full-sized. **Not much to note. Everything is fairly uncomplicated, and there isn't much in the way of 'specifics'.

Leave a comment

Be the first to comment

Collections with this video
Email
Message
×
Embed video on a website or blog
Width
px
Height
px
×
Join Huzzaz
Start collecting all your favorite videos
×
Log in
Join Huzzaz

facebook login
×
Retrieve username and password
Name
Enter your email address to retrieve your username and password
(Check your spam folder if you don't find it in your inbox)

×