Part of a series of videos showing the game Quake by ID Software. The set difficulty is Hard, as can be determined by the first video in the series (Slipgate Complex). Map transitions are consistant, meaning armor, weapons, health, and ammo are carried over to each map. After the end of each Episode (4 total), all weapons, ammo, and armor is lost, and the health is reset to 100. Hope you guys enjoy =) **Note: This map transitioned from Episode 4: Map 7 - Azure Agony. This is the final map in Quake.**